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BA (Hons) Games Animation with Integrated Foundation Year and Professional Practice Year

University for the Creative Arts

1 Location : Farnham

Course details


Study mode

Full time

Length

5 year course

Distance learning

Not Available

Placement year

Compulsory

Year abroad

Not Available

Foundation year

Compulsory

Study mode

Full time

Length

5 year course

Distance learning

Not Available

Placement year

Compulsory

Year abroad

Not Available

Foundation year

Compulsory

What you need to know about the data

  • The data is from students surveyed during the Covid-19 pandemic.
  • Some courses and providers have been affected more than others.
  • The data tells you about the experience of recent students, but your experience may be different.
  • Read more about this data

The data displayed is from students on this and other courses in Computer games and animation.

There was not enough data to publish information specifically for this course. This is because the course has not yet run or has not been running long enough for this data to be available.

Student Satisfaction

The Student satisfaction score is not available for courses in England because the question is not included in the survey for England.

Read more about this data

The teaching on my course

89%

89% were positive about the teaching on the course.

93%

90%

80%

93%

Data from 40 students (77% of those who were asked)

Data for students graduating 2023-24

Source: NSS (National Student Survey)

Learning opportunities

80%

80% were positive about the learning opportunities the course provided.

90%

88%

76%

53%

93%

Data from 40 students (77% of those who were asked)

Data for students graduating 2023-24

Source: NSS (National Student Survey)

Assessment and feedback

87%

87% were positive about assessment and feedback on the course.

73%

95%

92%

80%

95%

Data from 40 students (77% of those who were asked)

Data for students graduating 2023-24

Source: NSS (National Student Survey)

Academic Support

94%

94% were positive about the support provided by teaching staff.

90%

98%

Data from 40 students (77% of those who were asked)

Data for students graduating 2023-24

Source: NSS (National Student Survey)

Organisation and management

56%

56% were positive about the course organisation and communication.

49%

63%

Data from 40 students (77% of those who were asked)

Data for students graduating 2023-24

Source: NSS (National Student Survey)

Learning resources

93%

93% were positive about the learning resources and facilities provided.

90%

97%

93%

Data from 40 students (77% of those who were asked)

Data for students graduating 2023-24

Source: NSS (National Student Survey)

Student voice

78%

78% were positive about student feedback being heard and acted on.

83%

88%

63%

82%

Data from 40 students (77% of those who were asked)

Data for students graduating 2023-24

Source: NSS (National Student Survey)

Mental wellbeing

85% Information about mental wellbeing support services has been well communicated.

Data from 40 students (77% of those who were asked)

Data for students graduating 2023-24

Source: NSS (National Student Survey)

Freedom of expression

93% I have felt free to express my ideas, opinions and beliefs.

Data from 40 students (77% of those who were asked)

Data for students graduating 2023-24

Source: NSS (National Student Survey)

86% of students are still on the course or have completed it

The data displayed is from students on other courses in Computer games and animation.

Because the course is new or has not been running long enough, there was not enough data to publish information specifically for this course. This does not reflect on the quality of the course.

After 1 year on the course

Data for entrants in 2021-22

Source: Data for individual students collected directly from universities and colleges

Data from

60 students.

What you need to know about earnings data

  • Some data is from graduates surveyed during the Covid-19 pandemic.
  • Labour markets change
  • Salaries vary across regions in the UK
  • There are lots of factors that affect graduate earnings.
  • Read more about earnings

Average earnings for all full-time Computer games and animation courses

For graduates from University for the Creative Arts

After 15 months

£25,000

Typical range: £20,000 - £30,000

Data from

10 people

(60% of those asked).

Data for students graduating 2021-22

Source: Graduate Outcomes survey

After 3 years

No data available

This is because the course has not yet run or has not been running long enough for this data to be available.

After 5 years

No data available

This is because the course has not yet run or has not been running long enough for this data to be available.

View for all full-time Computer games and animation graduates in:

Busy...

After 15 months

£25,000

Typical range: £21,000 - £28,000

Data from

1610 people.

100% of UK-resident Computer games and animation graduates from University for the Creative Arts are employed in England.

Data for students graduating 2021-22

Source: Graduate Outcomes survey

After 3 years

£22,500

(excludes Northern Ireland)

Typical range: £16,500 - £28,000

Data from

1115 people.

After 5 years

£25,500

(excludes Northern Ireland)

Typical range: £19,000 - £34,000

Data from

1130 people.

What you need to know about employment data

  • Some data is from graduates surveyed during Covid-19 pandemic
  • Labour markets vary and change over time
  • Employment and job opportunities vary across regions in the UK
  • Read more about employment

80% of the students go on to work and / or study

What graduates are doing 15 months after the course

The data displayed is from students on other courses in Computer games and animation.

Because the course is new or has not been running long enough, there was not enough data to publish information specifically for this course. This does not reflect on the quality of the course.

Data for students graduating 2021-22

Source: Graduate Outcomes survey

Data from

30 students (60% of those who were asked).

Occupation types 15 months after the course

The data displayed is from students on other courses in Computer games and animation.

Because the course is new or has not been running long enough, there was not enough data to publish information specifically for this course. This does not reflect on the quality of the course.

Data for students graduating 2021-22

Source: Graduate Outcomes survey

Data from

25 students (60% of those who were asked).

75% In highly skilled work

  • 30% Web and Multimedia Design Professionals
  • 20% Information Technology Professionals
  • 10% Teaching Professionals
  • 5% Legal professionals
  • 5% Business, Research and Administrative Professionals
  • 5% Business and public service associate professionals

20% In other work

  • 15% Sales occupations
  • 5% Skilled trades occupations
  • 5% Leisure, travel and related personal service occupations

5% In unknown work

  • Employed after finishing the course but employment type is not known

What you need to know about the data

60% of graduates find their current work meaningful

The data displayed is from students on other courses in Computer games and animation over the previous two years.

Because the course is new or has not been running long enough, there was not enough data to publish information specifically for this course.

Perception of work after graduating

Source: Graduate Outcomes survey

Data for students graduating 2020-22

Data from

25 students (65% of those who were asked)

30% Usefulness

I am utilising what I learnt during my studies in my current work.

60% Meaningfulness

My current work is meaningful.

35% Future

My current work fits with my future plans.

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